
Can't install wxCrafter on Debian 9.5 - CodeLite IDE
Sep 18, 2018 · Official debian splits Codelite into two packages, codelite and codelite-plugins. It sounds as though that's what you have installed at present. However the current wxCrafter 2.9 …
how to copy and entire project - CodeLite IDE
Jun 16, 2022 · Then, in CodeLite with the original workspace open, Workspace > Add existing project. In the Workspace View right-click over DupPrj and select Reconcile Project to check …
Help - Page 6 - CodeLite IDE
Dec 21, 2021 · Building codelite from sources (Windows) Last post by zzz7net « Mon Aug 09, 2021 6:57 pm Replies: 22 by zzz7net » Sun Aug 01, 2021 12:19 pm 1 2 3 22 Replies 35289 …
Using CodeLite - Page 5 - CodeLite IDE
Jan 13, 2022 · CodeLite CMake not finding build files Last post by DavidGH « Sat Nov 20, 2021 12:41 am Replies: 5 by seasoned_geek » Thu Nov 18, 2021 4:43 am 5 Replies 7316 Views …
Chinese translation - CodeLite IDE
Jan 7, 2011 · Re: Chinese translation by DavidGH » Mon Nov 25, 2013 1:49 pm Hi, Thank you very much for doing this. However, could you explain why there's a separate Windows …
Using CodeLite - CodeLite IDE
Dec 23, 2008 · Anyone made CodeLite completion work for MacOS by evstevemd » Mon Jul 22, 2024 4:58 pm 2 27808 by evstevemd Mon Jul 22, 2024 8:45 pm
Help - CodeLite IDE
Oct 26, 2025 · Codelite 18 missing mysqlclient.so file Last post by Jarod42 « Wed Jul 09, 2025 4:04 pm Replies: 1 by oliverhbailey » Sun Feb 09, 2025 8:41 pm 1 Replies 36518 Views Last …
Can't Build My Projects - CodeLite IDE
Jun 27, 2023 · Can't Build My Projects by ColleenKobe » Tue Jun 27, 2023 3:54 pm I have a CodeLite workspace with two C-language projects, and one C++ wxWidgets GUI project. I use …
Build problems on Ubuntu Gutsy amd64 - CodeLite IDE
Feb 10, 2008 · Build problems on Ubuntu Gutsy amd64 by ChrisC » Sat Feb 09, 2008 9:37 pm
WXCFG and Debug vs Release builds - CodeLite IDE
Aug 4, 2023 · I'm mostly building Debug versions of my code. I've just learned that "mswud" is intended for the code to be debug code, so that's fine. But are we supposed to be changing …