Abstract: I welcome you to the fourth issue of the IEEE Communications Surveys and Tutorials in 2021. This issue includes 23 papers covering different aspects of communication networks. In particular, ...
This is the geometry dissolve shader I use for my spawn in and AFK effects in VRChat. VRChat has fixed eyetracking for full body tracking! I have added an untracked version to simplify the process.
Using up to 4 non-important/vertex unity lights Remaining lights are added to SH Color Texture allows using the lowest mip (average color of the texture) as the light color, for example with video ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results