Abstract: Glitches, unintended and anomalous behaviors in video games, often degrade player experiences. Our objective is to develop a glitch classification model that can accurately identify and ...
In a nutshell: Modern CSS has been pushed into some unusual places over the past few years, but few experiments stretch it as far as a fully playable version of Doom rendered entirely with HTML ...
Abstract: Game balance is a fundamental aspect of player engagement and satisfaction, particularly in asymmetric cooperative games where unequal starting conditions and roles can introduce significant ...
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