An Uber Shader specialised for rendering Sprites in Unity. Even though it's designed for Sprites it can be used for a whole range of uses. It supports a wide range of optional shader features that won ...
A lot of games need to save data between multiple game runs, in a small scope this can be done with Unitys PlayerPrefs system, if the scope rises tough this small and easily integrated Data Manager ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results