Abstract: Recognition of occluded objects in unseen and unstructured indoor environments is a challenging problem for mobile robots. To address this challenge, we propose a new descriptor, Topological ...
Abstract: Weakly supervised object detection (WSOD) trains detectors by only weak labels, aiming to save the burden of expensive bounding box-level annotations. Most previous efforts formulate WSOD as ...
data/ ├── objectgoal_hm3d/ │ ├── train/ │ ├── val/ │ └── val_mini/ ├── scene_datasets/ │ └── hm3d/ │ ├── minival ...
This is a multiplayer arena-based game where players can move around, jump, and throw energy balls. The game features a complete multiplayer lobby system and arena gameplay.