Over the last few weeks, I created a computer game set in the Arctic. Or maybe I've been working on it since 1981. It all depends on how you count. All I know for sure is that I programmed the ...
How the nearly 9,000 players on the Distant Worlds 3 expedition are contributing to the birth of something new.
Rhell sees you play as a "loud-mouthed, hot-headed mage" who is trying to figure out why everybody in the world has suddenly ...
Here's a guide to solve the Paranormasight: The Mermaid’s Curse's final puzzle on the We Need a Plan chapter.
Unity is preparing to roll out a new AI tool that can generate playable casual games from simple text prompts. The post Unity will soon let you create casual games using simple text prompts appeared ...
"These money people need numbers to know they will make their money back, which kind of conflicts with the nature of experimentation and trying to push the boundaries of the medium." ...
You’re at a pretend tea party, but instead of sitting across from toddlers in tiaras, you’re clinking cups with Kanzi—an ape ...