An archive video shows Disney has always been trying to create the illusion of life in animation.
The 53rd annual SIGGRAPH conference will bring together thousands of innovators, researchers, and industry leaders from ...
Chelsea Ekstrand has done just that, thanks to the wonders of virtual reality — and she’s not the only one. “There’s been ...
Booz Allen CTO Bill Vass explains why the firm recently joined the Alliance for OpenUSD and its plans for a 3D repository. An ...
Solo indie dev Shinnosuke Kumazawa on making a game as a tribute to his dog that his kids can play.
Stars Reach is the new MMO from Ralph Koster, creative lead on Star Wars Galaxies, and it is a fully physically simulated sci-fi universe.
Looking ahead, the global computer graphics community will reconvene for SIGGRAPH 2027, the 54th annual conference, taking ...
From “Toy Story” through “Toy Story 4,” Pixar has revolutionized animation in its nearly three decades of existence.
The Visual Effects Society revealed its 2026 VES Honors recipients, who have profoundly impacted the craft and technology of ...
We walked through all the interesting details and techniques the Disney animators used to make "Frozen II" and how they improved upon the first film.
Engineers often use vision-language models to produce new designs, such as airplane or automobile components. To simulate how ...