Creating animation for video games has become reliant on motion capture, bit SPINE developer Nekki has gone further than most, having created its own app, called Cascadeur. This adds to a workflow ...
In the installation, the animation plays out on a big screen, while nearby a smaller interactive display allows visitors to see the footage upon which the animation is based and to separate out the ...
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
Modern motion-capture systems are the product of a century of tinkering, innovation and computational advances. Mocap was born a lifetime before Gollum hit the big screen in The Lord of the Rings, and ...
ComicBook.com has confirmed with Squeeze Studio Animation that the motion capture session referenced in the piece by Variety has nothing to do with Marvel’s What If…? and is unrelated entirely to that ...
Motion-capture – or 'performance-capture', to give the method the actor-friendly name it's more recently come to be known by – has now become the norm for the contemporary blockbuster. We barely bat ...