XDA Developers on MSN
Ray tracing has silently become mandatory, but modern GPUs didn't get the memo
Real-time ray tracing arrived on consumer GPUs as an optional add-on that you could switch on if your graphics card had the ...
Intel has just announced an interesting update to its upcoming Meteor Lake chips: The integrated graphics are about to receive an unprecedented boost, allowing them to rival low-end, discrete GPUs.
Daniel writes guides on how to use the internet, explainers on how modern technology works, and the occasional smartwatch or e-reader review. He especially likes deep diving into niche topics that ...
Last fall, we examined real-time ray tracing performance in 3D modeling programs and discussed some of the promises and challenges surrounding the technology. At the time, there weren't any hardware ...
Bolt Graphics is pressing ahead with its plan to challenge Nvidia and AMD by building a graphics processor around a RISC-V ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
Not all patents ever see real-life applications but this one could be very popular with devs. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
The choice between Path tracing and Ray tracing has become a necessary discussion about graphics among gaming enthusiasts. Both offer compelling advancements in visual fidelity. However, their ...
After decades of work, is ray tracing nearly ready for prime time? We examine the technology's industrial and consumer gaming applications. Share on Facebook (opens in a new window) Share on X (opens ...
Insomniac Games has detailed Marvel’s Spider-Man 2 PS5 graphics and performance modes, revealing that the game supports ray tracing in every mode. The previous games had a performance mode that turned ...
In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects ...
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