The latest update to DXVK brings it up to DXVK 2.0, which addresses shader compilation changes to minimise the shader compilation stutters in DX11 games, and we all know those bloody stutters suck.
Borderlands 4 developer Gearbox has asked PC gamers to wait 15 minutes for shaders to compile in the background while playing after some said this week’s update had caused increased stuttering. The ...
Nvidia announced its support for Microsoft's new Advanced Shader Delivery technology during a presentation at the Game Developers Conference this week. The feature, designed to address ...
Advanced Shader Delivery (ADC) is coming to Windows for PC game developers, eliminating the shader compilation process while ...
This is a major part of what causes those agonizing initial load times and those infuriating in-game "traversal stutters." ASD flips the script, allowing perfectly pre-compiled shaders to be delivered ...