Gears of War: E-Day will prioritize a linear storytelling experience. Returning to a linear format could enhance the classic ...
The definition of open-world gaming isn't static anymore. Developers don't necessarily need to ensure that all the action that takes place in the game occurs within the sandbox. Sometimes, there's ...
Bruce Straley, the video game director, artist, and designer, took to Twitter to state that it is easier to develop linear games than open-world games. "Linear games are just easier to make," said ...
Ubisoft‘s upcoming Assassin’s Creed game code named Hexe will be “a more linear” experience compared to some recent games in the series, according to known insider Tom Henderson. Ubisoft hasn’t said ...
You probably shouldn’t hold your breath for more linear games in The Legend of Zelda series. Nintendo has some of the biggest IP in the gaming industry between things like Mario and The Legend of ...
Although Grand Theft Auto 6 has been delayed to May 26, 2026, the next entry in publisher 2K's other organized crime series is set to launch on August 8, 2025. Alongside the release date announcement ...
Bruce Straley co-directed The Last Of Us with Neil Druckmann at Naughty Dog when the game first released almost a decade ago. Before that, he worked on the Uncharted franchise, and before that, he ...