Adi Robertson is a senior tech and policy editor focused on VR, online platforms, and free expression. Adi has covered video games, biohacking, and more for The Verge since 2011. Hand-tracking company ...
Virtual reality has made huge strides in headgear recently, but developers are still grappling with control. How do we interact with an artificial world in a natural way? There are plenty of devices ...
VR has an input problem. Companies have tried using game controllers, joysticks, and other hardware to let people interact with virtual objects, but none of these feel as comfortable as just reaching ...
The open-source OSVR virtual reality headset is getting one of its first peripherals in the form of an optional faceplate that brings hand tracking to virtual reality projects via an embedded camera.
James Blaha had spent years dreaming up ways to fix his strabismus, a condition more commonly known as crossed eyes. He had contemplated using two projectors with polarized filters and lenses to send ...
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