MARTINEZ, Calif.--(BUSINESS WIRE)--GameDriver® Inc., the leading automated testing solution for gaming and XR experiences, and KiwiQA, a leading provider of software testing and quality assurance ...
Is it reasonable to develop and deploy AI agents without a continuous testing strategy? Consider these test-driven approaches ...
Discover how penetration testing enhances game security by identifying vulnerabilities, ensuring fair play, protecting user ...
Square Enix is betting big on AI in the coming years after revealing they’re intending on getting AI to run 70% of its quality assurance and debugging.
Web and mobile testing company BrowserStack Inc. today announced the launch of BrowserStack AI, a suite of artificial intelligence agents designed to automate and enhance every stage of the software ...
SAN FRANCISCO--(BUSINESS WIRE)--GameDriver® Inc., the leading automated testing solution for gaming and XR experiences, and GlobalStep®, a global provider of art, development, quality assurance, ...
Pocket Gamer Connects, the leading international conference series for the global games industry, is coming back to San Francisco on March 17th to 18th, 2025. This must-attend event will unite more ...
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AI Outperforms Humans in Game Testing
In Brief AI-Powered Testing: Titan, an AI developed by researchers, has successfully undertaken automated tasks in online role-playing games, setting a new standard for game testing. Efficient ...
Generative AI offers exciting new ways for video game developers to create engaging content, realistic visuals, and immersive gameplay experiences. In this article, we’ll explore how generative AI can ...
Founder and CEO of ZAPTEST, with 20 years of experience in Software Automation for Testing + RPA processes, and application development. In the wake of the AI revolution, software development is ...
Square Enix unveiled a bold strategy that could have far-reaching implications for the games industry, as the Japanese publisher aims to use generative AI to automate 70% of game QA and debugging by ...
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