Capcom’s Seth Killian has talked up the benefits of 3D character models over traditional 2D sprites, citing increased audience and expedited development. "I definitely think it’s been a benefit in so ...
From 3D-printed prototypes to immersive game worlds, the demand for 3D content is surging across industries—and with it, the creative ambition of designers, artists, and makers. Yet turning bold ideas ...
A game studio pushes to meet a release milestone, a product designer cycles through countless prototype revisions, and an animator struggles to assemble a complex scene—all while moving between ...