Background first (you can skip to the last sentence if you don't care): I'm trying to write a game where short text commands are sent between the client and server frequently. It's entirely possible ...
Transmission Control is an essential aspect of network activity and governs the behavior of many services we take for granted. When sending your emails or just browsing the web you are relying on TCP ...
It’s a common benchmarking practice to take multiple measurements of throughput or latency, each using a different packet size. There’s no one right answer as to which packet size represents the ‘best ...
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