While Metal is Apple's fast graphics rendering technology for games, MetalFX adds improvements to make it shine on Apple Silicon. Here's how MetalFX works. In 2014 Apple introduced its new graphics ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
Strong industry support for state-of-the-art OpenGL 3.0 API and GLSL 1.30 shading language specifications on all major platforms; OpenGL evolutionary model to accelerate development of standard; ...
Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version of its ...
[Update] AMD have responded to this article with their own views on the community created benchmark data, stating in no uncertain terms, "Maxwell is not capable of asynchronously executing graphics ...
With DirectX 12 coming soon with Windows 10, VR technology ramping up from multiple vendors, and the Vulkan API already debuted, it's an exceedingly interesting time to be in PC gaming. AMD's GCN ...
Something to look forward to: Now that the hardware specifications of both major next-gen consoles have been revealed, Microsoft is taking the next step forward by announcing DirectX 12 Ultimate. In ...