I mean, dialogue trees are fine, I guess. Your character asks a question, the NPC gives a response, you learn what you need to, and for a moment it almost looks like a conversation. But they're hardly ...
Ubisoft developed Ghostwriter, which is an AI writer tool that will specialize in writing dialogue for NPCs. The reason the developer provided for the development is a goal to lessen work for the ...
Dialog trees are the foundry's way of allowing the player to have a story in their quest besides the initial description, and allows the player to interact and converse with NPCs. Dialog will always ...
It’s no secret that Assassin’s Creed developer Ubisoft is interested in using generative AI in its games. The studio previously discussed a program dedicated to generating NPC barks, and has now ...
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