According to Pixar, the average TS2 frame took about 6 hrs to render:<br><br>http://www.pixar.com/howwedoit/index.html<br><br>(click the lever until you get to frame ...
Hi all at the forum -- View image here: http://episteme.arstechnica.com/groupee_common/emoticons/icon_smile.gif --<br><br>Here's the story (feel free to skip it ...
This is a video setting that can improve CPU performance and graphics quality on high-spec devices. Essentially, multithreaded rendering simply splits the workload across multiple threads thereby ...
Much has been written about AMD's Strix Halo processor, both here and elsewhere. It's a fascinating design, in concept, and it definitely exists at least in some form—but whether it will actually make ...
The popular open-source 3D software Blender has just been updated to version 3.1, and the update brings important improvements – especially for Mac users. Blender 3.1 now has Metal GPU rendering for ...
A more powerful GPU usually means your games run better, but that's not always the case. The CPU's role in tasks and scheduling can bottleneck performance in some instances. Microsoft has been testing ...
Chaos recently unveiled the latest major iteration of its popular photorealistic render engine, V-Ray. Version 6.0 brings a plethora of new features, including Chaos Scatter (for filling a scene with ...