This module will investigate creating an interactive side-scrolling game using an Arduino. It will also provide experience with advanced usage of the 16x2 LCD screen and its scrolling capabilities.
Assume that you are moving towards a complex microcontroller project bundled with blinkers, beepers, and a display panel. To link a standard 16×2 LCD directly with the microcontroller, for instance ...
One of the limitations of the small 8 bit microcontrollers like the Atmel ATMega family adopted by the Arduino board, is the reduced number of I/O ports. Among the main advantages of these ...
Code for Button/Blink Test (SN095) – Chapter 1, page 11 This code is basic but allows the reader to gain insight into key elements for several other projects in this book. It combines two pieces of ...
This one’s a bit abstract. Remember those LCD games that became quite popular sometime in the 1990’s? You know, the ones that had only one game, usually a character that could be moved back and forth ...
[El Artis] just finished building an audio spectrum analyzer that uses a character LCD. The uses an Arduino to drive the display, but unlike other meters that use the microcontroller for analysis, [El ...
I became aware of the Arduino Project from occasional media reports and a presentation at Atlanta LinuxFest 2009. I was impressed with what the Arduino community was doing, but at that time, I saw no ...
This module will investigate creating an interactive side-scrolling game using an Arduino. It will also provide experience with advanced usage of the 16x2 LCD screen and its scrolling capabilities.